Character Acting

There are a number of elements that factor into sequential storytelling: page design, background, lighting, staging, and a handful of others — but the one I find myself leaning on the most to carry across a narrative is my characters’ acting, and by extension character interaction.

Not to assume at any theatrical skill on my part, but I like to think I’ve seen enough movies and TV shows (good and bad) to know how effective acting can be a powerful storytelling tool.  I’ve broken it down into sub-facets to help illustrate the point:

Expression covers not only facial distortion but also speech delivery.  The wrong look can make a bit of dialogue ambiguous, which is one of the worst things in a visual medium.  It is worth learning that anger isn’t merely a furrowed brow and that surprise isn’t simply bulging eyes.  It is equally worthwhile to remember that someone yelling doesn’t always bear teeth and that someone smiling is not necessarily squinting as well.  Think about the dialogue being delivered (if you have a full script), and more often than not the right expression for your character will present itself to you.  This is where observing the nuanced performances of the likes of Gary Oldman and Meryl Streep pay off.

Body Language and Gesture come into play when wide angle shots or limited panel space leave facial features too distant to make out.  With the right physical presence, any character is able to deliver thought and intent without ever having to say a word.  Some masters of silent sequentials are Stuart Immonen, Frank Quitely, and Dave Gibbons.

Props are of use when a character not only interacts with another, but also with his environment.  Different people will have different ways of holding their glasses, just as one man may angrily rip a phonebook in half in a burst of rage while another will tear the pages out one by one as his anger builds.  In this sense, it helps to know the kind of character you are portraying so that you can vicariously perform the action for him.  Some films I would recommend for prop use are Ocean’s Eleven, Scent of a Woman, and The Usual Suspects.

Strange Days

First official post at the new site?  Should come as no surprise that the first blab is about a new project, yeah?  But first!

OVERTHROW, what I like to think of as mine and Justin Jordan’s love letter to NEXT WAVE (stylistically anyway), is looking to be headed to full-on pitch stages pretty soon, so I’ve still got my manties in a bunch waiting on that.  He got to be a whore at the NY con about the project, so that’s pretty sweet.

jenny-conceptAnyway… not being completely sick of each other just yet, Justin and I are working on a new comic entitled JENNY STRANGE.  It’s pretty much my first attempt at doing something ZUDA-worthy; and to be totally honest, the landscape format to the page took quite a bit of getting used to.  For those of you who’ve been under a rock this whole time, Zuda is DC’s virtual slush pile.  That probably makes it sound dirtier than what it actually is, but suffice it to say it’s a webcomic… monitor-conscious… page browser… thing.  (It’s two in the fucking morning, give me a break… and no, I’m obviously not the writer in the tandem) Buncha guys get weblished, buncha other guys vote for who gets to stay online and finish their story.  Bam.

I’m pretty excited about JENNY coz I’ve been jonesing for a strictly pulp book for a while now.  That and GEN13’s vibe had a pretty huge impact on me as I was getting serious about comics in the 90s (yeah, I know).  Little bit of Doc Savage thrown in there as well.  Aesthetically speaking, I’ve been pouring over some recent Ultimate Spider-Man stuff and even some BRIT to harness the right vibe I want to wrap my art in for the project, but that coupled with the landscape format is taking a bit of doing.  Anyway, that’s all on that for now.  I plan to go into gory details about the zuda page orientation and the attendant storytelling mindfucks, but that’s for another post.  Till then, keep ’em warm, ladies.