Good vs Good Enough
Finished two pages today. A cup of coffee for each. Don’t want to jinx anything in light of the fact that I just bounced back from a pretty heavy creative rut, so I’ll just say it was a good day.
I’ve learned a valuable lesson these past couple of weeks, and it relates to the issue of speed and compromise.
When any novice artist begins working on comic pages, there’s always an urge to make every panel feel like a fragment off the fucking Sistine ceiling. This is admirable. Who’s gonna hate someone for giving all he’s got? Certainly not me. I mean if you’re a fast motherfucker, go for it. But me being equal parts comic artist and comic reviewer, I came to realize fairly quickly that no one spends an hour reading any single comic panel. You might’ve rendered the shit out of that picket fence in the background. Good for you. But you’ll be lucky if the average reader spends more than five minutes on that entire page.
The average comic page takes 8–10 hours to draw. The average reading time for an entire 22 page comic? 15–20 minutes.
Snap.
There’s no shame in economizing your style in order to finish a page fast. Comics are a serial medium. By definition, half of the art in comics is the speed with which you deliver your story. Of course, this isn’t condoning shoddy work either. No one expects a masterpiece in every panel, but at the very least deliver clear visual narrative.
Strike a balance between Good and Good Enough. Tell your story and move on.


